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Figure 25.2
A medium-detail torch. |
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Click on the image to view the VRML scene. |
#VRML V2.0 utf8 # The VRML 2.0 Sourcebook # Copyright (c) 1997 # Andrea L. Ames, David R. Nadeau, and John L. Moreland Transform { translation 0.0 0.0 0.2 scale 0.5 0.5 0.5 children [ # Torch handle Transform { translation 0.0 -0.75 0.0 rotation 1.0 0.0 0.0 3.14 children Shape { appearance DEF Gray Appearance { material Material { diffuseColor 0.4 0.4 0.4 specularColor 0.7 0.7 0.7 } } geometry Cone { height 1.5 bottomRadius 0.15 } } }, # Fire pot DEF Ring Shape { appearance USE Gray geometry Cylinder { height 0.1 radius 0.4 top FALSE bottom FALSE } }, Transform { translation 0.0 0.2 0.0 children USE Ring }, # Fire pot detail (eliminated) # Mounting bracket (eliminated) # Flames DEF Flames Shape { # No appearance, use emissive shading geometry IndexedFaceSet { coord Coordinate { point [ 0.25 0.0 0.00, 0.15 1.0 0.10, 0.05 0.0 0.15, 0.18 0.0 0.05, 0.00 1.2 0.05, -0.10 0.0 0.05, -0.00 0.0 0.15, -0.13 0.8 0.10, -0.25 0.0 0.00, ] } color Color { color [ 1.0 0.0 0.0, 0.9 0.5 0.0, 1.0 0.0 0.0, 0.9 0.3 0.0, 1.0 1.0 0.0, 0.9 0.3 0.0, 0.7 0.1 0.2, 0.9 0.8 0.0, 1.0 0.0 0.0, ] } coordIndex [ 0, 1, 2, -1, 3, 4, 5, -1, 6, 7, 8, -1, ] } } # Additional Flames (eliminated) ] }